var speed=10;

function updateSpecialAttackPosition(delta,oldPosition,mediator){
	var angle=mediator.getAngle()/180*Math.PI;
	
	
	var deltaX=Math.cos(angle)*speed;
	var deltaY=Math.sin(angle)*speed;
	
	oldPosition.add(deltaX,deltaY);
	
	return oldPosition;
}

